The only downside is that the weapon has a slow attack speed. Brightspear is what you want, instant lazor beam is OP. This effectively becomes an increase in your attack speed. I just got back to the game a week ago. You can't even slutter step it, epic ability is kinda useless. Added to the game in September 2020, Gale Force is incredibly powerful. SS Tier: Gale Force Added to the game in September 2020, Gale Force is incredibly powerful.

And remember, once you die... the only way is to start all again! My advice is to start the journey from the first chapter, without other equipment and test the item from the begining.

If you get the skill of course. The downside is that it features 20% reduced damage on primary damage to compensate and that limits the way the Tornado can be used. The damage output is incredible, certainly above the rest.

Beyond that, the instant projectile makes it very easy for you to eliminate 1 or even 2 enemies in a room before the first wave of attacks.

+20% Crit

Overall, the damage-per-second of the Death Scythe is comparable to the Tornado and the Saw Blade but it rises above them on the tier list for a handful of reasons mostly relating to it being a great weapon to beat your highest Chapter: The Epic Ability has a 50% chance to execute enemies below 30% health. Exercises your thinking skill. Even given that the Epic perk is +50% bonus damage on critical strike, the damage-per-second still lags behind and selecting critical strike abilities isn't really something that's viable to consistently build around.

“Part of the gale force, this owl can summon a strong gale which can knock back enemies.” Noisy Owl fires 2 forward-facing tornado that can knockback enemies.

If you do not hit something within 2 seconds, this will reset. An Epic Gale is better than a LE Spear. With the bow evwrything feels normal and the crit chance bonus is on3 of the best perks in the game.

Additionally, it features a charged attack that charges slowly while standing still or quickly while running. P.S.

Its damage-per-second is in line with both the Death Scythe (not counting execute) and the Tornado. The Death Scythe features high damage, an incredibly useful Epic ability, and a knock-back.

A 25% damage buff is insane! Anytime, Anywhere, Offline. Or however it's called but on a saw blade? Executing after about 2 shots when they reach the execution threshold is the equivalent of doing about 25% extra damage.

However, you can attack while you are stopped. I'm working on a test to see whether the stalker staff or the brightspear ends up being the better weapon, but in any scenario they are both crazy powerful.

And yes i will whale the hell out for ALE gale force if i confirmed that its the better weapon.

Overall the Brave Bow is just a basic starter weapon and everyone should eventually move off of it to something else. It has a slow attack speed but receives a 20% damage buff on-hit. sigbog (author) from USA on January 05, 2020: So true!

Im now contemplating wether to aim for an ALE gale force or should i stick with my bow.

With the death scythe, because it is so slow it is easiest to take advantage of the higher percentage of time saved by cancelling the animation and you can end up firing it with relatively quick attack speed. By using our Services or clicking I agree, you agree to our use of cookies. However, in any scenario, I highly recommend avoiding the Brave Bow as it's the only one I would say is not viable for maximum progress. Explore the dungeon, collect crazy weapons, dodge bullets and shoot‘em all up!

In Archero, the […] The Saw Blade is the fastest firing weapon and incredibly quick and agile to use. The Tornado features built-in piercing and will bounce off of walls and return to you dealing 44% damage to enemies hit one the way which is incredibly useful and in particular useful for room clearing. If you manage to pick up bouncy arrows, diagonal arrows (get as many of these as you can honestly), side arrows, multi shot, maybe front arrow and rear arrow, ricochet or piercing arrows, you will have insane DPS because of the ridiculous number of projectiles that you send out that also track enemies and bounce off walls. Imagine a build with multi-shot and double-front arrow. However, one major downside is that the projectile is big and bright and thus causes so much chaos on the screen it's hard to track and dodge enemy projectiles. Press J to jump to the feed.

Its base attack starts off higher than other weapons, and it features a massive on-hit damage buff of roughly 60-70%. Built-in piercing and bouncing back to you allows you to get crazy damage efficiency if you line up your shots well. However, it does have reduced attack speed compared to other weapons but in exchange receives a massive 45% damage buff. The Epic ability increases the damage on return from 44% to 66% which raises the Tornado's damage-per-second to be on par with the Death Scythe if you don't factor in the Death Scythe execute.

Upon filling the meter it will automatically unleash a piercing charged attack that deals 300% damage and can multi-hit for some additional damage on top of that. Please give your honest opinions.

The projectile speed appears to be faster than the Death Scythe, so you may connect your shots on moving targets more effectively.

Due to so much damage occurring on return, you limit your damage potential significantly if you select the "Ricochet" ability as you will not likely hit enemies on return. Overall, next to the execution on the Death Scythe and the piercing on the Tornado, the Saw Blade does not offer quite as much.

The Brightspear seems quite close to the Death Scythe in terms of overall effectiveness, but the fact the laser will almost always hit while the Death Scythe often misses targets is enough to bump it above!

The knockback keeps you safe! For me the stalkerstaff was the worst, the peojectiles move like turtles and it take ages to get to the target, also after saw blade u have a feeling it will never fly off... esp3cially when u have to do a lot of dodging, his item is almoat useless. This is amazing for your damage output, particularly if you're pushing to reach a new high score or beat the latest Chapter. The epic ability increases the chance to crit as your enemy's health is lower, making it particularly useful for bosses and pushing high Chapters.

This can be useful given the first few kills of a room are the most important for minimizing damage taken, but it's a lot less useful on Chapters with waves (like 3, 6, and 10) and Chapter 7. Sigbog is an avid gamer whose addiction spans PC and mobile titles. The slowest attack speed allows for more easily 'stutter-stepping' gains.

The staff otherwise features a normal attack speed and deals 100% base damage (no buff or penalty). They love to break games down and pick them apart.

New Runes System There are 5 types of runes : Power, Guard, Restore, Brave, and Luck.

Each hit will do 3% more damage up to a maximum of 30% extra.

This makes every room you tackle a bit easier as you'll effectively have to dodge less than with other weapons. Its base attack starts off higher than other weapons, and it features a massive on-hit damage buff of roughly 60-70%.



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